The Big Answer


I'm relaunching The Big Question / The Big Answer feature on Go Forth And Game. In The Big Question / The Big Answer I ask designers and gamers a question related to gaming via Twitter, email, and other means. I then gather and compile the answers and will post them. This time I asked my … Continue reading The Big Answer

Chunkin’ Punkins – A Conversation With…Matt Riddle and Ben Pinchback (and some guy named Kirkman) about Legends of Sleepy Hollow


The Controlling Idea - This is the idea that you are designing for a certain player experience. What are you trying to achieve for the player? What experience do you want them to have? BEN - The experience is to bring the excitement of a campaign based adventure computer game to the tabletop. We really … Continue reading Chunkin’ Punkins – A Conversation With…Matt Riddle and Ben Pinchback (and some guy named Kirkman) about Legends of Sleepy Hollow

Stealing Home with Mike Mullins and Darrell Louder… A Conversation About Bottom of the 9th


With baseball season cranking up I thought it would be cool to re-post my interview with Mike & Darrell about their awesome baseball game, Bottom Of The Ninth. Enjoy.   This inning I'm joined by Mike Mullins and Darrell Louder, co-designers of the home run Bottom Of The Ninth.  We talk about the game, Unpub … Continue reading Stealing Home with Mike Mullins and Darrell Louder… A Conversation About Bottom of the 9th

Ant Quest – A Conversation With…Scott Almes, Part1


In this episode I chat with Scott Almes, the designer of the Tiny Epic series, Best Treehouse Ever, and a lot of other games. We talk about Scott's newest games - Problem Picnic, Tiny Epic Quest, and Starfall. As well as some thoughts on game design. It is a fun interview and I hope you … Continue reading Ant Quest – A Conversation With…Scott Almes, Part1

Tinkering Around – A Conversation With…Dan Letzring of Letiman Games


Dan joins me for a second interview. We talk a lot about his game, Gageteers. There's some discussion of Dino Dude Ranch, publishing with WinGo, and bees. It's a fun interview that I hope you will enjoy. You can download it from iTunes (Go Forth And Game Podcast) or right here below. Please shoot me … Continue reading Tinkering Around – A Conversation With…Dan Letzring of Letiman Games

The Controlling Idea – A Conversation With … Austin Smokowicz of Dr. Wictz Games


In this episode I'm talking to Austin Smokowicz from Dr. Wictz Games. This episode is chocked full of game design philosophy and updates about what Austin and Aaron have going on. We discuss Cattle Car, Hoboken, Unpub, and Origins 2016. It's a fun show. I hope you enjoy it. Feel free to leave comments here … Continue reading The Controlling Idea – A Conversation With … Austin Smokowicz of Dr. Wictz Games

With A Cherry On Top…A Conversation With Josh Mills


This episode I'm talking to up-and-coming game designer Josh Mills. We talk about Josh's game, Rocky Road A La Mode, coming soon from Green Couch Games. We also discuss being part of a game design group, Unpub, and some of Josh's in-progress games. And we are joined by my son, Zachary. It's a really fun … Continue reading With A Cherry On Top…A Conversation With Josh Mills

A Conversation With … Chris Kirkman of Dice Hate Me Games


It's been a very long time coming but I finally sat down with my friend Chris Kirkman (@dicehateme) of Dice Hate Me and Greater Than Games. We talk about comics, Club Zen and Don't Get Eated, and what Chris is working on these days. It's a fun  so download it here or at iTunes. Oh, … Continue reading A Conversation With … Chris Kirkman of Dice Hate Me Games