Go Forth And Games’ $20 and Under Gift Guide 2018 – part 2


In this episode Ryan and I continue our discussion of great games you can purchase for around $20. These games would make fantastic gifts for family or friends. This is part two of the conversation. If you missed part 1 click this link. http://traffic.libsyn.com/goforthandgame/2018_11_24_Under_20_part_2_final.mp3 Prices listed are either Amazon Prime or Target. Children’s and Family … Continue reading Go Forth And Games’ $20 and Under Gift Guide 2018 – part 2

Go Forth And Games’ $20 And Under Gift Guide 2018 -Part 1


In this episode Ryan and I talk about a bunch of games you can purchase for $20 and less. With the holidays upon us, any of these games would make fantastic presents for friends, co-workers, and family. They are excellent stocking stuffers or party gifts. You'll find a list of the games we discussed below. … Continue reading Go Forth And Games’ $20 And Under Gift Guide 2018 -Part 1

Cutting Edge Game Publishing – A Conversation With…Jason Tagmire & Jason Greeno of PNPArcade


  In this episode of Go Forth And Game Ryan and I are joined by Jason Greeno and Jason Tagmire to talk about their new project - PNPArcade. PNPArcade is your one stop show for print and play games. Here you can find over 30 games so far ranging from solo games to roll and … Continue reading Cutting Edge Game Publishing – A Conversation With…Jason Tagmire & Jason Greeno of PNPArcade

Sipping Tea – A Conversation With…Deep Aqua Games


In this episode I'm talking to Dan and Connie Kazmaier of Deep Aqua Games. We discuss the history of Deep Aqua Games then focus on their new game, Chai. Chai sounds like a neat game with some interesting game play. I hope you enjoy this show. http://traffic.libsyn.com/goforthandgame/Deep_Aqua_2018_December_1.mp3 As always you can contact me via Twitter … Continue reading Sipping Tea – A Conversation With…Deep Aqua Games

The Most Dangerous Games – Building Horror Into Board Games with Chris Kirkman


A little on the late side since October has passed but I like the topic so in this episode of The Most Dangerous Games I talk to Chris Kirkman, dicehateme himself. I thought Chris would be a great person to discuss horror themes in gaming. We talk about what makes a game scary, how do … Continue reading The Most Dangerous Games – Building Horror Into Board Games with Chris Kirkman

A Conversation With…Shoot Again Games about Born To Serve


In this episode I talk with Diane and Nick Sauer of Shoot Again Games about their newest game, Born To Serve. Born To Serve is a game about 3rd tier, out of work superheroes. Players are these heroes competing for the only job in town - wait staff at the local restaurant. We also talk … Continue reading A Conversation With…Shoot Again Games about Born To Serve

Chunkin’ Punkins – A Conversation With…Matt Riddle and Ben Pinchback (and some guy named Kirkman) about Legends of Sleepy Hollow


This is a conversation that I had with this motley crew a year ago. I thought, with the spooky season, it would be cool to revisit it. The game was successfully Kickstarted and is in production. I'm really looking forward to this game. I hope you enjoy it. The Controlling Idea - This is the … Continue reading Chunkin’ Punkins – A Conversation With…Matt Riddle and Ben Pinchback (and some guy named Kirkman) about Legends of Sleepy Hollow

The Most Dangerous Games – A Conversation With…KeyMaster Games about Campy Creatures


In this Most Dangerous Games episode I talk to Jennifer Graham-Macht of KeyMaster Games about their game, Campy Creatures. This is a ghoulish trick taking game of deception and bluffing about mad scientists and their creatures capturing citizens for nefarious purposes. The game is getting a second edition and an expansion so wanted to get … Continue reading The Most Dangerous Games – A Conversation With…KeyMaster Games about Campy Creatures

The Most Dangerous Games – Ghosts Love Candy


Ghost Love Candy by Danny Devine  Published by Steve Jackson Games Key words: charming, fun, gorgeous, depth, deceiving I learned about Ghosts Love Candy when I interviewed Danny Devine, the game’s designer, for his other design, Mob Town. Danny talked about the theme and premise of the game and it sounded interesting. But I didn’t … Continue reading The Most Dangerous Games – Ghosts Love Candy

A Conversation With…AJ Porfirio of Van Ryder Games, Part Two


The conversations with AJ continues as we discuss Graphic Novel Adventures and their future, a bit more about the popularity of solo gaming, and what Van Ryder Games has coming in the future. http://traffic.libsyn.com/goforthandgame/part_two_final.mp3 I'd love to hear from you! Leave comments below or on Twitter - @tomgurg. Or record some audio and send it … Continue reading A Conversation With…AJ Porfirio of Van Ryder Games, Part Two

A Conversation With…Charlie Hoopes


This is an recent interview with Charlie Hoopes. It is a very interesting interview and Charlie has some unexpected things to say. He is candid and there are some cool ideas expressed that I hadn't thought of. Enjoy. Tom: Welcome Charlie. Tell us about your gaming self. Charlie: Today, it is just my twitter handle. … Continue reading A Conversation With…Charlie Hoopes

A Conversation With…AJ Porfirio of Van Ryder Games, Part One


In the fun episode of Go Forth And Game I talk to AJ Porfirio of Van Ryder Games. It's been a good while since we spoke last to there is a lot to catch up on. Like Hostage Negotiator, The Big Score, and Detective:City of Angels. But the focus of the show is on VRG's … Continue reading A Conversation With…AJ Porfirio of Van Ryder Games, Part One

Is One Play Enough For A Good Review?


Ok, I'm opening up a big ole can of worms with this one. Is one play enough for a good review? Should a reviewer play a game more than once to do a review? Is a one play review really just an impression or is it adequate for a good review? What about previews? Every … Continue reading Is One Play Enough For A Good Review?

A Conversation With…Julio Nazario, Game Design Champion – Part 1


In this, part 1 of a two part interview, I'm talking with Iron Design Challenge winner AND just announced HABA contest winner Julio Nazario. Julio and I talk about how he got into gaming and game design. We also discuss the Asheville chapter of the Game Designers of North Carolina. Julio is a very humble … Continue reading A Conversation With…Julio Nazario, Game Design Champion – Part 1

Filler Thriller and Wreck-a-Mecha


Tom and Ryan dive into the age of debate about filler games. What they are, what they aren't, some excellent examples. Also Ryan reviews Wreck-a-Mecha by Black Table Games. It's robot battling fun for everyone! Some of our favorite fillers are No Thanks!, Coloretto, Bubblee Pop, For Sale, Best Treehouse Ever, Botswana, and Sushi Go. … Continue reading Filler Thriller and Wreck-a-Mecha

My 20 Favorite Monster Movies


I’ve been listening to Monster Kid Radio a lot lately. My old friend, Micah S. Harris, pointed me to it last month and I can’t get enough. If you didn’t know, I’m a huge classic monsters fan. I can remember ordering monster movie books from Scholastic in school (who remembers that?). I remember watching what … Continue reading My 20 Favorite Monster Movies

Sitting At The Kids’ Table – A Conversation With…Helaina Cappel of Kids Table Board Games


This episode is with Kids Table Board Games president, Helaina Cappel. This is a super fun interview. Helaina and I talk about her vision for KTBG, what's happening in the industry, and about their game, Wreck Raiders, which is on Kickstarter. Dive right in!   http://traffic.libsyn.com/goforthandgame/2018_07_05__kidstablebg_final.mp3 You can Tweet me - @tomgurg    Or send me … Continue reading Sitting At The Kids’ Table – A Conversation With…Helaina Cappel of Kids Table Board Games

The Neverland Rescue Post-Campaign Debrief with Dan Letzring of Letiman Games


This time I'm talking with Dan Letzring of Letiman Games about his most recently funded game, The Neverland Rescue. Dan discusses choices made before and during the campaign, lessons learned, and post-campaign production. We also have a tease about two new projects Dan is involved in. Dan is always a great guest and it's a … Continue reading The Neverland Rescue Post-Campaign Debrief with Dan Letzring of Letiman Games

Two For Review – Days of Discovery and Boomerang


This time Ryan and I review a couple of games currently on Kickstarter. First, Ryan talks about Boomerang, a new game from Scott Almes and Grail Games. Then I talk about Matt Worden's Days of Discovery. These are fun games and this is a fun show. We hope you like it. If you do let … Continue reading Two For Review – Days of Discovery and Boomerang

Sketching with a LogicFairy – A Conversation With…Jacqui Davis


This show I'm talking with board game illustrator extraordinaire Jacqui Davis. Jacqui is a fantastic artist and has a large catalog of games that she has illustrated. It's a great interview that I'm sure you will like.   http://traffic.libsyn.com/goforthandgame/2018_06_14__logicfairy_Jacqui_Davis_final.mp3 You can contact Jacqui via Twitter - @LogicFairy.  You can see more of her work at … Continue reading Sketching with a LogicFairy – A Conversation With…Jacqui Davis

Discovering Dicey Gates – A Conversation With…Matt Worden of Matt Worden Games


Matt Worden is my guest this time on Go Forth And Game. I'm also joined by my new, periodic co-host Ryan Sanders, The Inquisitive Meeple. We all talk about Matt's upcoming Kickstarter game, Days of Discovery. It is a neat game about voyaging to a new land west of Europe in the 1300's. And it … Continue reading Discovering Dicey Gates – A Conversation With…Matt Worden of Matt Worden Games

Second Star To The Right And Straight On Til – A Conversation With…Scott Almes


Scott Almes is my guest this time. We focus on Scott's latest game, The Neverland Rescue. It's a new game from Letiman Games. As always Scott is a lot of fun. And check out the Kickstarter for The Neverland Rescue. It's a cool game. I hope you enjoy. https://www.kickstarter.com/projects/letimangames/the-neverland-rescue-by-scott-almes?ref=nav_search&result=project&term=neverland%20rescue   http://traffic.libsyn.com/goforthandgame/2018_05_15__scottbalmes_final.mp3

Trick Up And Deliver – A Conversation With…Steven Aramini


Steven Aramini joins me on this episode. We talk about his new game, Tricky Tides coming from Gold Seal Games. Steven has some interesting game design ideas and it was interesting talking to him. He also has another game hitting soon - Sprawlopolis coming from Button Shy Games. http://traffic.libsyn.com/goforthandgame/2018_05_06_stevenaramini_final.mp3  

Talking Junk – A Conversation With… Daniel Solis


Daniel and I talk about his latest games - Junk Orbit and Wonderland from Renegade Games. We also talk about his design philosophy, past games, and what he currently has in the lab. I hope you enjoy the show and as always you can contact me via Twitter - @tomgurg. I'd really like to hear … Continue reading Talking Junk – A Conversation With… Daniel Solis

Talking to the Tyccoon: A Conversation With…Dan Yarrington from Game Salute


I have Dan Yarrington from Game Salute as my guest. Dan and I have a really good talk about Game Salute's history and their newest venures - Starling Games, Sparkworks, and Flying Meeple. I learned a lot about what a game publisher thinks about when making a game. Different ideas about logistics, production, and Kickstarter. … Continue reading Talking to the Tyccoon: A Conversation With…Dan Yarrington from Game Salute

Scoring Big Time – A Conversation With … Jason Mowery & Chase Williams About The Big Score


This show I'm talking to Chase Williams and Jason Mowery about their new game, The Big Score. It's a heist game with a cool twist in that it has two acts. And there's swiping things from an actual bank. The Big Score is currently on Kickstarter coming from Van Ryder Games. http://traffic.libsyn.com/goforthandgame/Chase_Williams_and_Jason_Mowery_The_Big_Score_2018_complete.mp3  

Clipping The Hedges – A Conversation With…Danny Devine


In this episode of Go Forth And Game I'm talking to Danny Devine. You'll remember Danny from his games Circle The Wagons and Ghosts Love Candy. This time we focus on his newest game Topiary. It's an interesting show where we talk about Danny's design philosophy, how he gets his ideas, and bushes. If you … Continue reading Clipping The Hedges – A Conversation With…Danny Devine

Unbuttoning The Shy One – Part 2 of my conversation with Jason Tagmire


The show continues as Jason and I talk about Patreon, Boardgame of the Month Club, and Star Wars.  And don't forget the contest. Listen for instructions on how to win Cunning Folk or Wild Cats, both from Button Shy Games. I hope you enjoy. http://traffic.libsyn.com/goforthandgame/Tagmire_part_2.output2.output.mp3  

Unbuttoning His Lips – A Conversation With…Jason Tagmire of Button Shy Games, part 1


The Go Forth And Game Podcast is back! And for the resurrection episode I have Jason Tagmire as my guest. Jason is the head honcho and bottle washer at Button Shy Games. Button Shy is the premier microgame publisher and we talk a whole lot about how Jason got into that, what goes into making … Continue reading Unbuttoning His Lips – A Conversation With…Jason Tagmire of Button Shy Games, part 1

Stealing Home with Mike Mullins and Darrell Louder… A Conversation About Bottom of the 9th


With baseball season cranking up I thought it would be cool to re-post my interview with Mike & Darrell about their awesome baseball game, Bottom Of The Ninth. Enjoy.   This inning I'm joined by Mike Mullins and Darrell Louder, co-designers of the home run Bottom Of The Ninth.  We talk about the game, Unpub … Continue reading Stealing Home with Mike Mullins and Darrell Louder… A Conversation About Bottom of the 9th

Ant Quest – A Conversation With…Scott Almes, Part1


In this episode I chat with Scott Almes, the designer of the Tiny Epic series, Best Treehouse Ever, and a lot of other games. We talk about Scott's newest games - Problem Picnic, Tiny Epic Quest, and Starfall. As well as some thoughts on game design. It is a fun interview and I hope you … Continue reading Ant Quest – A Conversation With…Scott Almes, Part1

Tinkering Around – A Conversation With…Dan Letzring of Letiman Games


Dan joins me for a second interview. We talk a lot about his game, Gageteers. There's some discussion of Dino Dude Ranch, publishing with WinGo, and bees. It's a fun interview that I hope you will enjoy. You can download it from iTunes (Go Forth And Game Podcast) or right here below. Please shoot me … Continue reading Tinkering Around – A Conversation With…Dan Letzring of Letiman Games

The Controlling Idea – A Conversation With … Austin Smokowicz of Dr. Wictz Games


In this episode I'm talking to Austin Smokowicz from Dr. Wictz Games. This episode is chocked full of game design philosophy and updates about what Austin and Aaron have going on. We discuss Cattle Car, Hoboken, Unpub, and Origins 2016. It's a fun show. I hope you enjoy it. Feel free to leave comments here … Continue reading The Controlling Idea – A Conversation With … Austin Smokowicz of Dr. Wictz Games

With A Cherry On Top…A Conversation With Josh Mills


This episode I'm talking to up-and-coming game designer Josh Mills. We talk about Josh's game, Rocky Road A La Mode, coming soon from Green Couch Games. We also discuss being part of a game design group, Unpub, and some of Josh's in-progress games. And we are joined by my son, Zachary. It's a really fun … Continue reading With A Cherry On Top…A Conversation With Josh Mills

A Conversation With … Chris Kirkman of Dice Hate Me Games


It's been a very long time coming but I finally sat down with my friend Chris Kirkman (@dicehateme) of Dice Hate Me and Greater Than Games. We talk about comics, Club Zen and Don't Get Eated, and what Chris is working on these days. It's a fun  so download it here or at iTunes. Oh, … Continue reading A Conversation With … Chris Kirkman of Dice Hate Me Games