Tumble Town review


Tumble Town

Designed by Kevin Russ

Art by Katy Grierson, Katie Khau, Kevin Russ

Published by Weird Giraffee Games

Kickstarter link

Summary: Tumble Town is a town building, dice stacking game where players draft dice and use them to construct the buildings of their town.

Components: 100 dice in four different colors; 71 cards including building cards, horse cards, main street cards, reference; some tokens; a score pad; funded stretch goals

Gameplay: One their turn a player drafts a building card from an available grid of cards. Based on the row the card is chosen from, the player obtains a number of dice. They roll these dice and place them with the pips unchanged onto their storehouse card. Using the dice in their store house, the player physically builds the building on the chosen building card or one previously chosen. Each building has certain dice criteria to be built. The dice used must match these criteria. Each player goes through these steps on their turn. The game continues until two of the four dice pools are depleted. Scores are calculated from building points, special card features points, building height, and icons. Tumble Town plays in about an hour.

Gameschool-ability: The old west theme of Tumble Town makes it a good game to be used as part of a United States western expansion history study. Pattern recognition is a strong aspect of the game. Dice choice requires planning and forethought. Scoring requires addition of course.

Final Thoughts: We enjoyed Tumble Town. The physical aspect of the game stands out. Rolling dice then stacking them to build the town is a really cool idea. This also makes the game visually interesting. The components are top notch, even in the prototype we played. It requires some planning to score optimally and this requires a good memory. For me the best aspect of Tumble Town is its similarity to Homesteaders. Both games are town building games. Both require resource management. Both are engine builders. Tumble Town has an added aspect of the physicality and is a bit more visually interesting. All this together makes Tumble Town a winner for us.

Tumble Town has funded on Kickstarter and blown through most of the stretch goals. It is on KS for a few more days. Grab a copy while you can.

We want to thank Weird Giraffe Games for providing a review prototype for an honest review.

As always you can leave comments at goforthandgame@gmail.com or @tomgurg or @inquiry_meeple or @gameschooling

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Skulls of Sedlec review


Skulls of Sedlec

Designed by Dustin Dobson

Art by Marty Cobb

Published by Button Shy Games

Kickstarter link

Summary: Skulls of Sedlec is a card placement game for 2 or 3 players (in the base game) about relocating skulls from a cemetary and arranging them into an ossuary. Each card depicts skulls of two of five different types of people. Each skull / person has a preference of how they wish to be arranged. Proximity to other skulls influences scoring.