Welcome to our Before The Con series. In this series, we thought we would discuss topics of interest to game designers headed to a game convention. We will talk about prepping for the con, pitching to publishers, what to expect during and after the pitch meeting, and things like sell sheets and prototypes.
First up is Seth Jaffee. Seth is the gamegineer over at Tasty Minstrel Games. He meets with designers and evaluates their games for potential publication. He’s talking to me about what a game publisher might expect from a designer, how he handles pitches, and what happens after the pitch.
Here’s a fun interview from the Go archives. Seth is one of my favorite guests. He’s a fantastic game designer and developer. There’s some gems here for all us aspiring game designers. And a fun look inside TMG for everybody.
I’m happy to welcome Seth Jaffee of Tasty Minstrel Games to the show this time. Seth is the head of game development over at TMG. Or as he likes to call it gamegineering. We talk about Homesteaders, Eminent Domain, and some of his thoughts on game design. I hope you enjoy the show. And if you don’t mind, leave a comment below.
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