Before The Con, part 2 – Playtesting With Daniel Solis
In this second part of our Before The Con series, Daniel Solis, the designer of such hits as Junk Orbit, Kodama, and Athelion, talks about how he prepares and runs playtest sessions at conventions. There is a ton of valuable information for game designers here. And it’s a lot of fun. http://traffic.libsyn.com/goforthandgame/2019_04_16__Daniel_Solis_final.mp3 …
Before The Con with Seth Jaffee of Tasty Minstrel Games
Welcome to our Before The Con series. In this series, we thought we would discuss topics of interest to game designers headed to a game convention. We will talk about prepping for the con, pitching to publishers, what to expect during and after the pitch meeting, and things like sell sheets and prototypes. First up…
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