Tag: Game Design
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Jamey Stegmaier Interviews Me – Part 2
Thanks for coming back for Part 2. It will be worth it. I had forgotten how interesting I sound (and Jamey to of course). I hope you enjoy. Tom: Rhythm. That’s the key. I need a rhythm. And a goal. I need something to shoot for. You have inspired me Mr. Stegmaier! Jamey: As for…
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Duck Blind Gets Released Into The Wild, kinda.
It’s been far too long since I updated you all on Duck Blind. Duck Blind is my auction game about duck hunting. I’ve been working on it off and on for a while now. It’s been through two Unpub Minis and both yielded valuable feedback. The latest version is a result of the most recent…