Game Design Update #1

I've picked 'comatose' back up. Going back over the last notes for the game reminded me of why I put it on the back burner. It needs goals. Player goals, character goals, and game goals. I need to answer a couple of questions. First, what do I want the game to do? I think I … Continue reading Game Design Update #1

Latest Game Design News

Here's what I'm working on game design wise. The Survivor - this is a solo rpg that uses a standard deck of playing cards.  Drawn cards help you set scenes and determine outcomes of those scenes.  Suit, color, and value of the cards all inform different elements of a scene.  Elements at present will be … Continue reading Latest Game Design News