Chunkin’ Punkins – A Conversation With…Matt Riddle and Ben Pinchback (and some guy named Kirkman) about Legends of Sleepy Hollow


The Controlling Idea - This is the idea that you are designing for a certain player experience. What are you trying to achieve for the player? What experience do you want them to have? BEN - The experience is to bring the excitement of a campaign based adventure computer game to the tabletop. We really [...]

Chilling And Grilling – A Conversation With…Darrell Louder, Unpub’s Main Man


I'm joined by Darrell Louder. Darrell is the director of The Unpub Network, a published game designer, and a big wig at Panda Manufacturing. Hi Darrell. It’s great to have you back as my guest on Go Forth And Game. Great to be back. Have to say, missed you at our previous Unpub. You are [...]

The Terra Prime Directive – A Conversation With…Seth Jaffee of Tasty Minstrel Games


Hi Seth. Welcome back. Thanks for having me! You’ve been around the game industry for a while. But there may be a few newbies that don’t know you. How about a brief bio? For those who don’t know me, my name is Seth Jaffee, and I’m a game designer, and a developer for Tasty Minstrel Games. I snuck into the industry when my best friend Michael Mindes started a company to publish my first game (Terra Prime), as well as a [...]

Tinkering Around – A Conversation With…Dan Letzring of Letiman Games


Dan joins me for a second interview. We talk a lot about his game, Gageteers. There's some discussion of Dino Dude Ranch, publishing with WinGo, and bees. It's a fun interview that I hope you will enjoy. You can download it from iTunes (Go Forth And Game Podcast) or right here below. Please shoot me [...]

Oh, oh, oh it’s magic. You know – A Conversation with…Grant Rodiek and Josh Buergel about Hocus and other things


On this episode of Go Forth And Game, Grant Rodiek and Josh Buergel are my guests. They have a new game called Hocus. It's a card game with a wizard / fantasy theme. I've played a prototype and it's fun. Josh and Grant are here to talk about it. Tom: Grant and Josh, tell us [...]

Talking To Death, Kinda – A Conversation With…Michael Murphey of Grim Games


This episode I have Grim Games Head Honcho Michael Murphey with me. He has a game on Kickstarter right now called Grim. It's a push-your-luck dice game that looks and sounds very cool. Let's find out more. Tom: Welcome to Go Forth And Game Michael. First off, tell us a bit about yourself. Michael: My [...]

Because She Weighs The Same As A Duck – A Conversation With…Jay Treat About Cunning Folk


I have the pleasure of talking with Jay Treat this time out. Jay has a new game called Cunning Folk. The game has a couple of days left on Kickstarter and it's way over funded. It's hit two of its stretch goals and is inexpensive. Tom: Well Jay, It has been a while. Why don’t [...]

Jurassic Fun For Everyone!…A Conversation With Dan Letzring


Tom: Welcome again Dan. I’m really happy to talk to you again. Let’s get into it. You decided to cancel the Dino Dude Ranch campaign and relaunch it. Which you did this past week. Congratulations! The game is doing quite well. With the previous campaign, you unlocked basically all the stretch goals by the end [...]