Chunkin’ Punkins – A Conversation With…Matt Riddle and Ben Pinchback (and some guy named Kirkman) about Legends of Sleepy Hollow


The Controlling Idea - This is the idea that you are designing for a certain player experience. What are you trying to achieve for the player? What experience do you want them to have? BEN - The experience is to bring the excitement of a campaign based adventure computer game to the tabletop. We really [...]

Chilling And Grilling – A Conversation With…Darrell Louder, Unpub’s Main Man


I'm joined by Darrell Louder. Darrell is the director of The Unpub Network, a published game designer, and a big wig at Panda Manufacturing. Hi Darrell. It’s great to have you back as my guest on Go Forth And Game. Great to be back. Have to say, missed you at our previous Unpub. You are [...]

The Terra Prime Directive – A Conversation With…Seth Jaffee of Tasty Minstrel Games


Hi Seth. Welcome back. Thanks for having me! You’ve been around the game industry for a while. But there may be a few newbies that don’t know you. How about a brief bio? For those who don’t know me, my name is Seth Jaffee, and I’m a game designer, and a developer for Tasty Minstrel Games. I snuck into the industry when my best friend Michael Mindes started a company to publish my first game (Terra Prime), as well as a [...]

Pack O’ Fun – A Review of Pack O’ Games 2


I've discussed these games during my interview with Chris Handy recently but I wanted to give my brief inpressions of each game. I'm not going to get into how to play each game. You can find the rules for each here. So to start off: RUM – RUM is a set collection game at its [...]

Stealing Home with Mike Mullins and Darrell Louder… A Conversation About Bottom of the 9th


With baseball season cranking up I thought it would be cool to re-post my interview with Mike & Darrell about their awesome baseball game, Bottom Of The Ninth. Enjoy.   This inning I'm joined by Mike Mullins and Darrell Louder, co-designers of the home run Bottom Of The Ninth.  We talk about the game, Unpub [...]

Hocus Focus… A Conversation With Grant Rodiek


Hi everyone. I'm back. It has been a while. I apologize for that. It has been graduation time in my household - one daughter from UNC-CH and one from high school. So it has been very busy here. And no time to record. But that's over now and I should be back on schedule in [...]

Smokin’ – A Conversation With… Darrell Louder, the designer of Compounded & co-designer of Bottom of the 9th. Oh, and Chris Kirkman too.


This time I'm talking with game designer Darrell Louder, creator of Compounded and co-designer of Bottom of the Ninth. Darrell and I chat about those games, bbq, and a new game he is co-designing with only Richard Lanius. Yeah, Darrell's pretty jazzed about that. Oh, and Chris Kirkman joins us too. So head on over [...]

A Pack O Fun – A Conversation With … Chris Handy of Perplext Games About Pack O Game 2


Wee Strategy Games For On The Go Gamers! In this episode Chris Handy of Perplext Games is my guest. Chris has been designing games for quite a few years and is known for Longshot, Plext, and Cinque Terre. He is also known for Pack O Game, a unique, innovative game format that he blasted onto [...]

A Conversation With…AJ Porifirio of Van Ryder Games & Rob Couch About Saloon Tycoon


This episode I talk to AJ Porifirio and Rob Couch about their new game, Saloon Tycoon. AJ's company, Van Ryder Games, is publishing through Kickstarter. The episode was recorded prior to the Kickstarter launch. In this show we talk about game design, Hostage Negotiator, and several other things. Saloon Tycoon has already funded so it [...]