In this second part of our Before The Con series, Daniel Solis, the designer of such hits as Junk Orbit, Kodama, and Athelion, talks about how he prepares and runs playtest sessions at conventions. There is a ton of valuable information for game designers here. And it’s a lot of fun.
This show Ryan and I review three games. First, Ryan talks about Sunny Day from Ludicorn by designer Malu Palau. Next I cover Crystallo by Liberty Kifer and published by Light Heart Games. Then we discuss what we think comprises a gateway game. Lastly Ryan raves about Chai from Steeped Games designed by Dan & Connie Kazmaier. It’s a cool show with some interesting talk about gateway games.