I got an idea from GamerChris' latest blog entry. Check it here. Chris talks about what makes a great game versus what makes a fun one. I agree with him on this. A game's goal is fun. If it is not fun, it will not get played and will eventually fade away. 'Great' is subjective. [...]
My iPod is acting up. As a result I haven't been listening to many podcasts. Hopefully I will get this fixed soon.
Last night was game night at Hypermind. I haven't been able to attend for the last two due to illness in the family so I was stoked. Chris, Kenny, and I had been discussing what to do and decided on Macao and playtesting our Fiasco playset. Well, Macao didn't happen but there was still much fun. [...]
The kids and I played Homesteaders yesterday. I wanted to get another play in before taking it to Game Night. I wasn't expecting much. It seemed over their heads. But happily it was not. They caught on pretty quickly. Z won the first game with just his homestead and a meat packing plant. He passed [...]
Chris, Kenny, and I are working on a couple of playsets for Jason Morningstar's Fiasco. It's a fun, wacky role playing game. The playsets are for a Mars base, a local news cast, and Star Trek. They are fun to build and we should be playtesting them soon.
I haven't played Macao in about two months now. I'm really itching for it. The Spiel has an in depth review of it I need to listen to. Maybe that will help. In the mean time... All these images came from GamerChris and are used with permission.
I've found a new addiction - gaming online. I've wondered about it for several years having found SpielbyWeb and Brettspielwelt. I was hesitant because I don't know how to play most of the games and didn't want to waste someone's time while I learned. But a recent Dice Tower episode convinced me to try it. [...]
I picked up Homesteaders from SciFiGenre on Thursday past. I read through the rules that night but was not able to get a game in. I had to wait until Sunday to play a learning 'solo' game. I set it all up and played myself x 4. It was slow going. I ran out of [...]