Quick Design Update

My recent request for critique of Comatose’s premise had been very fruitful. As I mentioned before, three different games have developed from it. First, Comatose continues with some slight modifications. The original game, Twisted Rhymes, is reborn probably as a hybrid rpg/boardgame. More on this in another post. The last, tentatively called The Gold Rush, has most of my attention at the moment. This is because I’m using it to explore some old and new mechanics ideas. Like limited roles or characters. Gold Rush will have only a few character types available. I’m also toying around with random characteristic generation. I like the idea of random generation of some aspect of the game, either with characters or setting. Or both. My current favorite is blind draw but I’m also working on several matrices for cards and dice. I’ll keep posting here.




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