I’ve gotten some very good feedback on my two premises for Comatose. The dark fairy tales/nursery rhymes version is still viable but may spawn or morph into a board game. I like the original premise I had from the sight and sound challenge several years ago. I had stopped because there seemed to be an influx of this same theme into the market. But my take is different than the others so I’m going to develop it further.
The Comatose premise is still alive but will be scaled back some. And at the same time opened up. Jason Corley of Pulp Gamer suggested allowing the Adversary to affect the protagonists in their REAL world as well as in The Dream. I like this. It could be one of the adverse effects of time in The Dream and a symptom of Turning. I’m worried that I may be flying too close to Don’t Rest Your Head though. I’ll work on this and see.
Another game has emerged from all this. Jason Morningstar gamve me some extremely valuable feedback and it suggested another game or at least setting for Comatose. It’s either The California Gold Rush of 1849 or pre-Colonial America. I’m leaning to the latter. This game will take a look at slavery of various kinds in those eras. I’ve started researching each of these and there is some really neat history there.
Another result of this exercise is that the game(s) will be GM-less. This just works better I believe.
An ancillary product of the research is a Go Forth And Game ‘logo’. Here are the ones I’m considering:
Let me know which one you like best.