Quick Design Update

My recent request for critique of Comatose's premise had been very fruitful. As I mentioned before, three different games have developed from it. First, Comatose continues with some slight modifications. The original game, Twisted Rhymes, is reborn probably as a hybrid rpg/boardgame. More on this in another post. The last, tentatively called The Gold Rush, … Continue reading Quick Design Update

Rules And Fiction – From Deeper In The Game

There is an interesting article over on Deeper In The Game on Rules and Fiction in role playing games.  It talks about two ways rules interact with the fiction in a game.  Those two ways are to declare and to delegate.  They propose that declarative rules add directly to the fiction while delegating rules tell … Continue reading Rules And Fiction – From Deeper In The Game