I’ve picked ‘comatose’ back up. Going back over the last notes for the game reminded me of why I put it on the back burner. It needs goals. Player goals, character goals, and game goals. I need to answer a couple of questions. First, what do I want the game to do? I think I have a handle on that. Second, how does the game do that? The new Degeneration Mechanic speaks to that question some. Next, player goals and character goals are two different things. Don’t mix them up. I need to explain what the game is and how it does what it does.
More on the way…
-
Archives
-
Blogroll
-
Christian
- Please Convince Me The second best Christian apologetics podcast out there
- Ravi Zacharias International Ministries The best Christian apologist out there
-
Comics/Books
- Micah Harris Website of writer and friend – Micah Harris
- Parkerspace: The Orbit of Jeff Parker The space on the World Wide Web occupied by my friend – master comic book & graphic novel writer Jeff Parker
-
Gaming
- Board Game Designers Forum The place for the board game designer community
- Dice Hate Me A Fantastic gaming blog by an awesome gamer.
- GamerChris The most excellent gaming site by game expert & friend Chris Norwood.
- Pulp Gamer One of the oldest and best of podcasts covering tabletop gaming. Check it out
- Smiling Jack's Bar and Grill The Savage Worlds Podcast
- The Dice Tower The first gaming podcast I listened to regularly. Tom Vasel is the lead in this one. He and the crew do an outstanding job covering all types of games. Please check it out.
-
Categories
-
Top Posts
- A Conversation With...Jamey Stegmaier about Viticultue, The Strategic Game of Winemaking
- Under The Microscope - Rat-A-Tat Cat
- A Conversation With...Stonemaier Games' Alan Stone and Jamey Stegmaier
- Catching Up With...Patrick Nickell of Crash Games
- A Conversation With ... Gavan Brown, Designer of JAB - Real Time Boxing
- The Jones Theory, my two cents, & The Norwood Theory
-
Top Clicks
-
Go Forth And Game
-
The Cloud
API Belfort Bellwether Games comatose contest crash games dice hate me Dice Tower Dread Drop Site Family Night fear the boot feedback Fiasco Game Design Game Night GamerChris games Gamewright Gaming gaming. cons Go Forth And Game homesteaders hypermind indie Indie Press Revolution interview Jason Morningstar Kickstarter Kids MACE my happy farm Myriad Games Out of Character PTA Pulp Gamer review role playing rpg Savage Worlds tasty minstrel tasty minstrel games The Game's The Thing The Spiel third eye games -
Twitter
- @jasonkotarski BArber shop game. That sounds really interesting. I'm intrigued. 1 day ago
- @FlashForwardCo @DanielSolis Fast Breakers, Goopy Loops, Bran Fan Flakes, Break Flakes, Breaky Flakys 2 days ago
- @sedjtroll Well, my 11 year old speaks highly of it. So there. 2 days ago
- I just backed Euphoria: Build a Better Dystopia on @Kickstarter kck.st/181wjSl 2 days ago
- @kilroy_locke shoot me an email. I'd like an update on Acute Care 5 days ago
-
Here Are The Most Recent Posts
- A Conversation With…Stonemaier Games’ Alan Stone and Jamey Stegmaier
- Catching Up With…Patrick Nickell of Crash Games
- A Conversation With…Jay Treat, the designer of Assault on Khyber Station & Intrigue
- A Conversation With…Jeremiah Lee, designer of Zombie In My Pocket & Zombie House Blitz
- Under The Microscope – The Card Game of Oz
-
Meta


